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Authors
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Title
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Full Papers
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Erica Kleinman, Elin Carstensdottir and Magy Seif El-Nasr |
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"It's all Greek to Me": Developing a Framework for analyzing Diegesis in Digital Narrative Games |
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Bjarke Alexander Larsen, Luis Emilio Bruni and Henrik Schoenau-Fog |
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The Story We Cannot See: On How a Retelling Relates to its Afterstory |
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Harrison Jesse Smith, Brian Riley, Lena Reed, Vrindavan Harrison, Marilyn Walker and Michael Neff |
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The Impact of Multi-Character Story Distribution and Gesture on Children’s Engagement |
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Hartmut Koenitz and Mirjam Eladhari |
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Challenges of IDN Research and Teaching |
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Renske van Enschot, Iris Boogaard, Hartmut Koenitz and Christian Roth |
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The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive. |
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Mubbasir Kapadia, Carlos Muniz, Samuel Sohn, Ye Pan, Sasha Schriber, Kenny Mitchell and Markus Gross |
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JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories |
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Chris Martens and Owais Iqbal |
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Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction |
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Md Sultan Al Nahian, Tasmia Tasrin, Sagar Gandhi, Ryan Gaines and Brent Harrison |
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A Hierarchical Approach for Visual Storytelling Using Image Description |
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Max Kreminski, Melanie Dickinson and Noah Wardrip-Fruin |
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Felt: A Simple Story Sifter |
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Christian Roth |
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The ‘Angstfabriek’ experience: Factoring Fear into TransformativeInteractive Narrative Design |
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Rebecca Rouse |
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Someone Else’s Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage |
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Alina Striner, Sasha Azad and Chris Martens |
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A Spectrum of Audience Interactivity for Entertainment Domains |
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Bradford Mott, Seung Lee, Robert Taylor, Jonathan Rowe, Asmalina Saleh, Krista Glazewski, Cindy Hmelo-Silver and James Lester |
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Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning |
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Lobke Kolhoff and Frank Nack |
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How Relevant Is Your Choice? User Engagement and Perceived Agency in Interactive Digital Narratives on Video Streaming Platforms |
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Short Papers
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Bjarke Alexander Larsen and Henrik Schoenau-Fog |
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"Well, That was Quick" -- Towards Storyworld Adaptivity That Reacts To Players as People |
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Alex Mitchell, Liting Kway and Brandon Junhui Lee |
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Storygameness: Understanding Repeat Experience and the Desire for Closure in Storygames |
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Kenneth Tan and Alex Mitchell |
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Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames |
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Liudmyla Gapiuk, Sergio Estupinan and Nicolas Szilas |
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Effects of higher interactivity on the Interactive Narrative Experience: an experimental study |
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Ryan House |
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"What’chu Lookin’ At?": Narrative, Spectatorship, and Ludic Constructivism in Variable State's Virginia |
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Nanjie Rao, Sharon Lynn Chu, Randi Faris and Daniel Ospina |
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The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study |
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Mei Si, Andrew White and Zev Battad |
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Facilitating Information Exploration of Archival Library Materials through Multi-modal Storytelling |
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Vincenzo Lombardo, Rossana Damiano and Antonio Pizzo |
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Creating and querying a drama dataset |
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Barbara De Kegel and Mads Haahr |
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Towards Procedural Generation of Narrative Puzzles for Adventure Games |
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Sarah Brown, Sharon Lynn Chu, Francis Quek, Pomaikai Canaday, Qing Li, Trystan Loustau, Sindy Wu and Lina Zhang |
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Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling |
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Brandon Thorne, David Winer, Camille Barot and R. Michael Young |
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Firebolt: A System for Automated Low-Level Cinematic Narrative Realization |